I've put some stuff for it before, but nothing that really documented the character creation process. So this is that document. It has four different methods of character generation, each suited for a different purpose, and all similar enough that characters generated via different methods can play beside each other. One fast, one faster, one for level-0 funnels, and one very slow and detailed.
- A d100 table of professions and equipment suitable for level 0 funnel characters. (There are many like it, but this one is mine.)
- Random Bonds between starting characters, complete with mechanical effects. An updated version of this.
- Random personalities, goals, and original reason for adventurin' (suitable for NPCs). Pretty boring stuff, honestly.
- An updated version of my 3d6 Lifepath Generator, expanded and improved. (The old one kind of sucked.)
Total length: 24 pages.
Get it HERE.
It's suitable for all games that generate stats with 4d4.
If your game uses the inferior 3d6 method to generate stats, you can get your filthy version HERE.