Goblin Punch

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Showing posts with label mechanics. Show all posts
Showing posts with label mechanics. Show all posts
Tuesday, November 19, 2024

Pennetra (New Combat System)

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  Okay, here’s a new combat system.  I’m calling it Pennetra because I had to write the word ‘Penetrating’ like 10 times in this post and ot...
10 comments:
Monday, May 6, 2024

Deconstructing Healing, Potions, and Shrines

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Potions kinda suck and I can prove it. Potions Suck #1 Healing potions kinda suck the fun out of the game for me.  I know most OSR games don...
40 comments:
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