tag:blogger.com,1999:blog-4754170279177021419.post28300699282351999..comments2024-03-25T19:47:36.154-07:00Comments on Goblin Punch: The Perfect Potion ListArnold Khttp://www.blogger.com/profile/12603155377769597516noreply@blogger.comBlogger16125tag:blogger.com,1999:blog-4754170279177021419.post-84368704749564417732019-03-30T14:24:08.050-07:002019-03-30T14:24:08.050-07:00I bet that green slime potion has something to do ...I bet that green slime potion has something to do with it…<br />(necropost, woo! (Sorry))Anonymoushttps://www.blogger.com/profile/13727515690746073094noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-91535734271647943802016-12-21T21:13:25.044-08:002016-12-21T21:13:25.044-08:00Oh yes, if there's nothing (visibly) added to ...Oh yes, if there's nothing (visibly) added to a polymprph potion, do you just turn into an amoeba?TPmanWhttps://www.blogger.com/profile/08415910295872695542noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-15636421091661848592016-12-21T20:37:48.148-08:002016-12-21T20:37:48.148-08:00I'm guessing the bottled imps are inspired by ...I'm guessing the bottled imps are inspired by K6BD?<br />I particularly like the Void series of potions.<br />I don't know if there's anything magical about a potion of drunkenness.<br />The Sovereign series feels the most alchemical. It seems a little weird that the acid isn't consumed through the reaction though. Come to think of it, the acid wouldn't meet much resistance going down, so the hole it forms wouldn't perceptibly narrow until it reaches far into the earth.<br />Breathstealer is bizarrely niche.TPmanWhttps://www.blogger.com/profile/08415910295872695542noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-81251452972831098672016-08-20T09:57:13.328-07:002016-08-20T09:57:13.328-07:00Shouldn't duodimensionality make your unarmed ...Shouldn't duodimensionality make your unarmed attacks slashing weapons? Probably make them crit more easily, too. Nerdsamwichhttps://www.blogger.com/profile/08002567496899633391noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-62979343814305634052016-08-20T09:56:54.454-07:002016-08-20T09:56:54.454-07:00Shouldn't duodimensionality make your unarmed ...Shouldn't duodimensionality make your unarmed attacks slashing weapons? Probably make them crit more easily, too. Nerdsamwichhttps://www.blogger.com/profile/08002567496899633391noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-45614656097608509592016-05-19T16:23:45.401-07:002016-05-19T16:23:45.401-07:00Here's a list of the potions that I think are ...Here's a list of the potions that I think are less... good?<br /><br />*Edit: After writing the following, I've realized a trend in the potions I tend to dislike. Given that potions are alchemical products, effects that have nothing to do with alchemy or transmutation seem wrong for a potion, though fine for a spell. As you said, potions shouldn't just be spells-in-bottles (scrolls do that sort of thing, yes?). See below for what I'm talking about.*<br /><br />Alternate Self (spell-flavored, not potion-flavored.)<br />Anchoring<br />Animate Object (just the part where you turn into a random piece of furniture; the pouring effect is fine.)<br />Banishment<br />Bubble Breath (poor flavor.)<br />Burrow (strange, unintuitive effect.)<br />Comprehension (just a spell-in-a-bottle. No pouring effect, either.)<br />Duo-Dimensionality (a 3d liquid turning you 2d? Sounds like a spell, not a potion)<br />Exit (spell, not potion)<br />Fleeting Journey (spell, not potion)<br />Grandeur (ditto)<br />Hide from... (ditto)<br />Jaunt (ditto)<br />*typo under Lightning Resistance. Should read "lightning" not "cold"<br />Liquid Boat (very strange flavor, too whimsical)<br />Mapping (spell, not potion)<br />Mirror Image (ditto)<br />Reverse Gravity (ditto)<br />Smoke (just the drinking effect is wrong; the pouring effect is great.)<br />Snake Arm (strange flavor, too whimsical)<br />Snake Conjuring (really? Vipers from your fingertips?)<br />Speak With... (meh. Speak with God is pretty cool, though.)<br />Transposition (spell, not potion)<br />Time Hack/Skip (ditto)<br />Tongues (ditto)<br />Water Walk (ditto)Magushttps://www.blogger.com/profile/04807974921087213718noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-78977729440607611662016-05-16T06:13:02.525-07:002016-05-16T06:13:02.525-07:00A few of the more combat-oriented potions have a d...A few of the more combat-oriented potions have a duration of 1d6 rounds - (I'm specifically looking at Heroism, Snake Arm, and Transformation: Troll; but maybe to a lesser extent also Fly and Ethereality). None of these potions are bad in concept, but I think the duration is too short to be useful as a combat buff and *way* too short to be very useful in puzzles outside combat.<br /><br />A full minute would let you do a lot more without letting you get more than one encounter out of them, but honestly, even 1d4+2 rounds would be an improvement. You don't want to spend a turn glugging down some of your precious treasure to get one measly round of effect. You want to see at least a couple rounds of benefit out of it, or next time maybe you won't bother.Big McStrongmusclehttps://www.blogger.com/profile/07067031012393190130noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-60773979991680696542016-05-14T06:00:46.046-07:002016-05-14T06:00:46.046-07:00A recent post here details spell mutations.A recent post here details spell mutations.Granthttps://www.blogger.com/profile/03124847683186501855noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-62668614752736562432016-05-13T11:39:17.254-07:002016-05-13T11:39:17.254-07:00Jaunt & Exit are very similar, to a point wher...Jaunt & Exit are very similar, to a point where I'd almost say make them the same potion. You just get a choice when you use Jaunt to make it act like Exit. Or make it so a full potion of Jaunt has three doses in it, and drinking/pouring all three at once makes it act like an Exit.<br /><br />----<br /><br />Magpie Charm is funny, but it seems like the sort of thing that would be quickly banned in every city. It's drawback of annoying birds is also both awkward without being in anyway lethal (unless town guards are likely to arrest anyone being excessively pooped on by birds). Also, what happens when you're not wearing a backpack? It just seems like a joke item - all be it one that with the right buffs (long range vision, xrays, and a clairvoyance high altitude vantage point over a city or natural silver ore seam) can net you excessive wealth very quickly.<br /><br />----<br /><br />Is silver dust really a potion? It just sounds like a regular setting detail and utility item to me. It's not really a 'use once' item either, which also seems to exempt it as being a potion.<br /><br />It also doesn't state how much silver dust there is or how big a circle it can make, or how long a line of dust it can make to block doors etc. These are things I'd immediately need to know if it were being used in play.PseudoFentonhttps://www.blogger.com/profile/14054154200055912286noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-10167249838200105752016-05-13T10:14:10.842-07:002016-05-13T10:14:10.842-07:00Bottle Imp's don't need to come in several...Bottle Imp's don't need to come in several colours. You can ask any question (if creative enough) with just the black one.<br /><br />Why did that assassin try to kill us? -> What is the reason that assassin tied to kill us?<br /><br />How do we get out of this dungeon? -> What actions can we take to get out of this dungeon?<br /><br />When will the ritual take place? -> What time will the ritual take place?<br /><br />Where is the macguffin being kept? -> What location is the macguffin being kept in?<br /><br />Who is the king of this land? -> What is the name of the king of this land?<br /><br />Now granted, it can be trickier to work out the syntax required to parse the question as intended. However as you can ask as many question as you like, you can affectively ask any question at all, and get a full and thorough answer with just the black imp.<br /><br />Other imps are slightly more restrictive due to the inherent nature of the English language (you'd have to follow directions to the info you want with green 'Where' imps or find out the people who know the answers with red 'Who' imps, etc), but this also just "lesser" versions of the black 'What' imps.<br /><br />I'd drop the other colours or, if you enjoy the variety and occasional linguistic limitations, just roll the colour when the imps out of the bottle. That removes three potions right away.PseudoFentonhttps://www.blogger.com/profile/14054154200055912286noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-88361397046715203222016-05-13T05:25:20.279-07:002016-05-13T05:25:20.279-07:00Mutate- one of the drinkers spells mutates... how?...Mutate- one of the drinkers spells mutates... how? Does the mutation have physical impact on the caster? Is it beneficial? Should there be a table/list of spell mutations?JDsivrajhttps://www.blogger.com/profile/10674833512849495283noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-25535464459724391642016-05-13T05:20:34.048-07:002016-05-13T05:20:34.048-07:00The goddess of shoes...?
:DThe goddess of shoes...?<br /><br />:DDavidhttps://www.blogger.com/profile/04435677835749409066noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-37019639197808917212016-05-12T17:43:05.712-07:002016-05-12T17:43:05.712-07:00I think you should delete 'rage' - class f...I think you should delete 'rage' - class feature in a can is less interesting, you can get the same effect out of hate except with interesting out of combat application/complication.JMPerkinshttps://www.blogger.com/profile/11044958368295934969noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-65687897041328949322016-05-12T08:50:40.387-07:002016-05-12T08:50:40.387-07:00Glibness plus Solipcism to give your a PC any supe...Glibness plus Solipcism to give your a PC any superpower.Granthttps://www.blogger.com/profile/03124847683186501855noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-60318881862938770322016-05-12T07:34:22.167-07:002016-05-12T07:34:22.167-07:00Very big fan of laying out the personalities of wh...Very big fan of laying out the personalities of what animals/beasts/spirits will act like. More spells of that variety of things should do so. It makes it easier on me to roleplay the random birds the players decide to talk to.<br /><br />Agreed with Kuseru about condensing things though, a number of variants even shared most of the same text with a few changes. <br /><br />I like the story that the alchemical ooze related potions implies, any chance we'll get a back story for them and their wizard friend who is presumably still alive?AnarchyDicehttps://www.blogger.com/profile/00098113863647319878noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-61014984209808636072016-05-12T03:27:40.355-07:002016-05-12T03:27:40.355-07:00Impressive, nay, awesome list! The one thing that ...Impressive, nay, awesome list! The one thing that occurs to me though is that rather than remove some of these potions entirely, you could simply consolidate some of them into one potion entry, with sub-types/sub-tables. I'm talking about the potions like: Bottle Imp, "Element" Breath, "Element" Resistance, Hide From X, "Element" Seed, Speak With X, Transformation: X, and Void "Element."<br />You might be able to do something similar based on certain potion 'themes,' such as: Temporal, Healing, Vision/Sight, Detection, Location, Transformation, Mentalism (i.e. empathy, telepathy, mind reading), Teleportation, etc.Kuseru Satsujinhttps://www.blogger.com/profile/04204952299040568945noreply@blogger.com