tag:blogger.com,1999:blog-4754170279177021419.post1062663223098304270..comments2024-03-25T19:47:36.154-07:00Comments on Goblin Punch: Fresh MeatArnold Khttp://www.blogger.com/profile/12603155377769597516noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-4754170279177021419.post-68580442398407977462019-11-01T12:00:25.409-07:002019-11-01T12:00:25.409-07:00I've seen a session which was quite good to sh...I've seen a session which was quite good to show the flaws of Pathfinder in that regard (applying also to 3.5 and somewhat to E5).<br />There was a fresh player. She was somewhat used to fantasy, just not to PF/D&D. Build herself a DEX based dual wielding elven fighter.<br />Which *should* have been a good choice. Nimble elven fighters, yeah, sure, archetypic character.<br />Just that fighters do not have a damage source other than strength, making the character quite bad.<br />She also did not pick Power Attack, because it didn't fit the concept. Another understandable choice.<br /><br />Still don't get how the people in charge did not see this coming. A DEX based fighter should be standard. Instead, they come up with stuff like special classes that can do that (Swashbuckler) or some feats with which you can under certain very specific builds work with it (DEX to damage feats).<br /><br />Now, seems particular, but after a D&D-like did class explosions, characters become less and less intuitive to build, with exotic builds arising that do over nine thousand damage before the fight even starts and so on, and encounters becoming harder and harder.<br /><br />Is the arising complexity here really beneficial in some context? It usually doesn't flesh out what is already there, but instead is build around itself, artificially. And it feels to me like this is the reason why people start to play new editions, explosions suffocating the old ones.Ksorkraxhttps://www.blogger.com/profile/14894878976445908250noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-14380893653962323252014-05-23T10:54:44.028-07:002014-05-23T10:54:44.028-07:00@Gus
That seems pretty reasonable. I probably mak...@Gus<br /><br />That seems pretty reasonable. I probably make grappling too easy<br />sometimes. I'd also take a look at what else is going on at the time<br />though. If someone with a sword is engaged with someone else, maybe<br />that prevents an opportunity attack and makes it easier to grapple.<br /><br />This is something that I think the monologic combat I posted about<br />handles really well, because since you take damage on a miss, every<br />attack comes with built-in risk, and someone without weapons is most<br />of the time not going to be able to pick their target, since they will<br />be busy defending themselves from the folks with weapons.<br /><br />Even in a trad D&D combat round context though, it is worth keeping in<br />mind that a grapple attempt is already sacrificing what could<br />otherwise be an attack, so there is that inherent trade-off. And a<br />group of peasants should be able to pull a knight off a horse a jam<br />long knives into the armor joints right?<br /><br />In general though I think adding opportunity attacks there probably<br />wouldn't cause problems.<br />Necropraxishttps://www.blogger.com/profile/12716340801054739658noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-73283108120328759082014-05-23T09:54:56.252-07:002014-05-23T09:54:56.252-07:00I really liked this post so I added a link to it t...I really liked this post so I added a link to it through my Best Reads of the Week series. I hope you don't mind.<br /><br />http://dyverscampaign.blogspot.com/2014/05/best-reads-of-week-may-17-23.htmlDyvershttps://www.blogger.com/profile/06032957275132817602noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-18893806532146568082014-05-21T15:31:50.926-07:002014-05-21T15:31:50.926-07:00Brendan, what do think of the if you grapple an ar...Brendan, what do think of the if you grapple an armed opponent it gets immediately to wail on you with a free attack, regardless of if you hit or miss - otherwise grapple attacks are super powerful if your side outnumbers the enemy. See any uglifying this rule would cause?Gus Lhttps://www.blogger.com/profile/14872819206286105195noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-51891534381980322462014-05-21T08:59:24.308-07:002014-05-21T08:59:24.308-07:00On topic though, when I got back into running tabl...On topic though, when I got back into running tabletop RPGs, I did it through playing 4E with some coworkers at my past job. The only time I got much interest from other people at the company beyond the core group was when they saw the simple character sheet for a B/X D&D one-shot that I ran using Tower of the Stargazer. The 4E tax form character sheet was apparently super intimidating, whereas the simple Moldvay sheet was much more inviting. Several non-regulars stayed late that night get in on the action.Necropraxishttps://www.blogger.com/profile/12716340801054739658noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-34836867483796786692014-05-21T08:54:13.313-07:002014-05-21T08:54:13.313-07:00Come for the rules contemplation shower scene, sta...Come for the rules contemplation shower scene, stay for the Gus comment.Necropraxishttps://www.blogger.com/profile/12716340801054739658noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-22898152156890840302014-05-20T22:39:46.291-07:002014-05-20T22:39:46.291-07:00This actually sounds like a horrific encounter. I...This actually sounds like a horrific encounter. I'm staying the fuck out of your stream-of-consciousness forests.Arnold Khttps://www.blogger.com/profile/12603155377769597516noreply@blogger.comtag:blogger.com,1999:blog-4754170279177021419.post-64001130820317373462014-05-20T20:37:18.103-07:002014-05-20T20:37:18.103-07:00Nice set of thoughts also a good reason to think t...Nice set of thoughts also a good reason to think those thought. Personally I try to pull from 80's cartoons and other popular culture beyond just fantasy, nut that's mied result. Also I think 'mathematically' it's 28 squirrels. So a fourth level fighter (3D6 in order natch) has I suspect a strength of around a 15 (he rolled a 14, but drank some gorgan milk at level 2 and we all know that's good for a stat bonus). I name him Fighty III. Basic assumption is Fighty the fighter has an attack bonus of +6 in melee (LOTFP style) or a thac0 of 15 Fighty is AC 18 because plate armor and shield. Squirrels are 1/2 HD creatures with an of somewhere like AC 14/7, unless it's squirrel mating season and then they just dash in front of the car. Fighty can cleave against 1hp 1/2 hd squirrels, so the squirrels are going to get roughed up when they leap on fighty, cause i just GM faited that when crap tries to grapple you you get a free attack. Fighty needs like an 8 or better, so lets assum he hits. That's however many squirrels batted off into the land of the dead it takes before he rolls under an 8. Let's go with 6, squirrels, not really enough for stew, but getting there. Then the squirrels have to grapple. I'd do grapple in this context as a to hit roll. Squirrels have a +0 to hit - meaning 17 out of 20 of the beasts are gonna miss. So lets say it takes 22 + (the 6 scared squirrel dead) to get a grapple on Fighty. That's gonna be 2 STR 8 squirrels with a grapple (they are strong for their size, filled with Chip n' Dale sense of murderous whimsy) according to my not math. Now fighty is more then likely to throw those squirrels off next round, but at least it gives the squirrel mob's buddy, Howly the Owlbear a chance to caw caw bite on Fighty, and once he's in that Str 19 embrace taking a 2-8 beaking each round with a bunch of squirrels laughing at him it's over, and humiliating. Stay outta Squirrel Country fools.Gus Lhttps://www.blogger.com/profile/14872819206286105195noreply@blogger.com